Heritage: The First Week in Numbers
Thursday, October 1, 2026
newsletterage-newsweek-1

Heritage: The First Week in Numbers

Nine wars in eight days, 585 attacks, 30,440 acres and 40 dragons — the opening week of the Age of Heritage, read straight from the game's own records.

The Mythea Team

Age 5 · 8.6 days in · tick 207 · 47 kingdoms · 127 provinces

Read from the production snapshot taken at 11:00 UTC on 1 October 2026. Every figure below is drawn from the game’s own records — kingdom records, war-statistics records and kingdom news.


The week in numbers

Wars declared 9
Wars concluded 8 — the ninth is still running
Individual attacks recorded 585
Acres taken in wartime 30,440
Dragons launched 40
Dragons slain 31
Provinces that changed kingdom defections and banishments throughout the week

Nine wars in eight days is a busy age. Only one is still open.


The wars

1:2 vs 3:2 — the opener

Ticks 74–110 · 3:2 won, 2 points

The first war of the age, and a close one. 1:2 landed 60 attacks for 1,938 acres, 3:2 answered with 50 for 2,061 — near enough even, with 3:2 taking the honour exchange +2,057 to −1,763. It set the pattern for the age: the side that won the award was not always the side that won the acres.

2:1 vs 3:4 — the war of attrition

Ticks 120–156 · 3:4 won, 3 points

The second-heaviest war so far. 3:4 sent 65 attacks and 2:1 sent 61, trading 3,655 and 3,717 acres — almost exactly reciprocal. What decided it was everything else: 3:4 finished +8,896 networth while 2:1 shed −177,051. Same acres, opposite outcomes.

4:1 THE FAMOUS NOOBS vs 2:2 Beware — the heavyweight bout

Ticks 128–165 · 2:2 won, 3 points

The age’s biggest war by every measure: 157 attacks, 281 magic operations and 535 thievery operations in 37 ticks. On the ground it was near-even — 2:2 took 4,336 acres to 4:1’s 4,065 — but the treasury told a different story. 4:1 lost 311,198 networth to 2:2’s 152,419. 2:2 took the award.

4:2 “War 5 7” vs 5:7 — the mismatch

Ticks 124–161 · 4:2 won, 1 point

4:2 was smaller and lost the land badly — −1,255 acres, −122,432 networth — but took the award. 5:7 finished up 726 acres and 116,905 networth and lost the war.

1:6 vs 5:6 — the rout

Ticks 136–206 · 1:6 won, 1 point

The most lopsided result of the age. 1:6 sent 54 attacks and took 1,544 acres; 5:6 managed 8 attacks and 506 acres. 5:6 finished −1,109 acres and −143,878 networth. A 70-tick war that was never in doubt.

1:3 My Little Pony vs 2:6 We Are One — the biggest reversal

Ticks 150–182 · 1:3 won, 2 points

2:6 finished −4,933 acres and −797,067 networth — by far the largest single-kingdom loss of the age. 1:3 gained 2,014 acres and 52,332 networth, and landed the age’s biggest individual blow: 195 acres in one Traditional March at tick 150.

The rest

War Ticks Winner Award
1:5 vs 5:5 130–173 1:5 1 pt
5:3 vs 6:3 125–201 5:3 1 pt
1:4 vs 4:7 159–207 — still running — —

1:4 vs 4:7 is the current open war: two single-province kingdoms, 50 thievery operations between them, and no decisive move yet.


The standings

Networth

# Kingdom Networth
1 3:4 Unnamed 2,335,913
2 1:3 My Little Pony 2,290,814
3 2:2 Beware 2,160,325
4 2:1 Knightstrike 2,116,725
5 4:1 THE FAMOUS NOOBS 2,051,856
6 5:7 Unnamed 1,912,553
7 1:2 Unnamed 1,730,379
8 3:2 Unnamed 1,470,348

Land

# Kingdom Acres
1 1:3 My Little Pony 13,086
2 3:4 Unnamed 11,279
3 2:2 Beware 10,740
4 4:1 THE FAMOUS NOOBS 10,433
5 2:1 Knightstrike 10,226

Honour

# Kingdom Honour
1 1:3 My Little Pony 21,879
2 2:2 Beware 19,674
3 3:2 Unnamed 19,212
4 3:4 Unnamed 17,915

My Little Pony (1:3) is the kingdom of the week — first in land and honour, second in networth, and it won its war. 2:2 Beware is the only other kingdom in the top five of all three, and it took the age’s biggest scalps to get there.

War record

Eight kingdoms have won a war — one for each concluded war. 2:2 Beware and 3:4 lead on points (3 each); 1:3 and 3:2 follow on 2.

Only 18 of the 47 kingdoms have fought at all this age, so the standings above are still largely untested.


Dragons

Dragons were the story of the week, and they were relentless: 40 launched, 38 projects begun, 31 slain, 5 cancelled.

The Mystery Dragon was the favourite (23 projects) — half cost, random type, 65% strength — followed by Gold (15) and Diamond (14). Owners gave them names: Duskytoes, Crouching Tiger, Digby Pufffuzzbucket, Jenny Pepperdancer, Tunamonger Cat.

Nine dragons remain unaccounted for — launched and never slain.


Kingdom changes

Provinces moved between kingdoms throughout the week — by defection, by banishment, and by the usual churn of players leaving and joining. Several kingdoms were renamed during the age, which is why some carry “Unnamed” as their current name: that is the name in the record now, not a missing value.


Notes on the data

  • Attack and operation counts come from the kingdom’s own war records, reconciled against the game’s independent attack counter. One kingdom (3:2) reports 50 attacks in news against a counter of 49 — a known one-off in the game’s own records, not a reading error.
  • Acres are not used as a measure of who won. Land swings on razes, ambushes, land lust and rebuilding, so the award and the material outcome are separate questions — several wars in this age were won by the side that lost the land exchange.
  • Networth, land and honour changes are measured from the snapshot taken when each war began, against the position at the end of that war.
  • Race and personality are shown as they are now; the game does not record them historically.

— The Mythea Development Team